An [[Old School Renaissance]] (or, arguably NSR) [[Tabletop Role Playing Game|Tabletop RPG]] that primarily focuses on Bastion, the "only city that matters" that is going through an industrial revolution. It is mechanically very simple and focuses on [[Oddity|Oddities]] as the primary means of magic and character advancement. It ar # Setting Bastion is the only city that matters. It's primarily based on mid-1800's London, roughly the late Georgian/Regency through early Victorian period. I personally like to flavor it more like New York City (I'm American after all), which puts it in the Jacksonian and antebellum periods. Firearms are just now becoming widely available and mass manufactured. Steam powered boats are the new hot transportation method, but most people still uses horses and a carriage if they're wealthy enough. Early passenger railways are becoming available. There's very little electricity, though telegrams are starting to be a thing (though only for business, government, and the very wealthy). # Reference - [Into the Odd Syllabus](https://docs.google.com/document/d/1ipMsbNE5EH6-1_d58o_JfneF2XA4yWqfr5XxJInSzqI/edit?tab=t.0) - By Yochai Gal - [D60 Guns](https://behindthehelm.bearblog.dev/d60-guns/)